Sounds of War in Warhammer® Online: Age of Reckoning™
Learn more about the superb EAX® enhanced audio of Warhammer® Online: Age of Reckoning™
Hard-edged audio in Kane and Lynch: Dead Men™
Creating the intense gaming audio for the volatile action shooter.
Sonic Realism in Rail Simulator®
How Kuju created the authentic sounds for Rail Simulator.
BioShock Audio Guide
Optimize your system for the best BioShock audio experience!
Turbo-charged audio in DiRT™
Learn more about the Sound Blaster-enhanced audio in DiRT.
Epic audio design in Medieval II: Total War™
An insight into the gaming audio of the latest installment of the award winning Total War series.
Creative ALchemy
Provides multi-channel audio for legacy game titles running on Windows Vista™
Battlefield 2142™ Audio Gaming Guide
Prepare your Sound Blaster X-Fi for warfare in the 22nd Century
Battlefield 2142 audio by DICE
Designing audio for the 22nd Century
Maximize your audio in Prey™
Unlock the full audio potential of Prey with Sound Blaster X-Fi
Mind-bending Audio in Prey™
Ed Lima discusses the audio development in Prey that sets a new standard for sound in PC gaming.
Sound Blaster X-Fi Unleashed in QUAKE 4™
Discover how the latest Sound Blaster X-Fi technology was utilized in designing the state-of-the-art audio in QUAKE 4.
Creating the High-Tech Audio of Battlefield 2
Find out how Sound Blaster technology helps to create the intense, combat action of Battlefield 2.
Introduction to OpenAL
OpenAL is a cross-platform 3D Audio API that unlocks the full potential of Sound Blaster cards.
OEM Products | Sign up here for latest news and promotions